Bully Blasters
Here’s another story about kids making games for other kids, but this time with a very specific goal – battling bullies. Students from Fresno and Clovis Unified high schools recently launched Bully...
View ArticleTwo Awesome Posts
One of the most rewarding parts of working on games and educational tools is when people make thoughtful observations about their experiences using the tool. Much of what I learn about Gamestar comes...
View ArticleTurn-based Gamestar
I’m constantly impressed by how creative Gamestar Mechanic designers can be. This week the Gamestar staff ran across two superb games in Game Alley. Both of these designers took on the challenge of...
View ArticleOnline Learning
Voyage of the Knight by Drago1500 As this summer concludes, so does Gamestar Mechanic’s first ever Online Learning course. We learned A LOT this summer about what it takes to run a course online and...
View ArticleGamestar Gets Political
It’s election season! If there’s one thing we know about politics, they’re hard to talk about – which is why the Gamestar team was so impressed by Stella99 and her game Romney vs. Obama. The game...
View ArticleLevel Maps
One important part of level design is stepping back to see the whole picture. The new level map tool in Gamestar allows designers to see an full picture of their level design, especially when the level...
View ArticleGamestar Comics
We talk a lot about literacy when we talk about Gamestar Mechanic: digital literacy, computer literacy, games and game system literacy. It’s important to note that in the Gamestar world, there is a ton...
View ArticleGuest Post – Kerri on the STEM Challenge
Hey guys! We’ve been doing a ton of traveling and game design workshops around the country to gear up for the National STEM Video Game Challenge. Our guest blogger today, Kerri Schlottman, is E-Line...
View ArticleEducator Highlight: Dara Ross
For the past 7 months I’ve been teaching game design classes once a week at Brooklyn International High School. This school has such a positive vibe with enthusiastic students and teachers who are...
View ArticlePartner Highlight: FHI 360
One of the “awesomest” projects I get to work on here at E-Line is our Gamestar Mechanic school project with our partners at FHI 360. FHI 360 does many wonderful things, including working with a...
View ArticleGamestar Girl Reflects on Experience
One of the best things about working on a game for kids, is finding out how kids play the game. We talked with mustelidae, a Gamestar player who has been a strong part of our community for years. She’s...
View ArticleDesigning Fun: There’s more to game design than programming
This is not fun… Your students are programming ninjas. They’ve spent the last nine weeks iterating, code tweaking, and testing their programs. Having them design games turned out to be a great move....
View ArticleSTEM Video Game Challenge: A Quick Start Guide
As any experienced teacher knows, November and December are often months packed with activity, anticipation, and a dash of pure insanity. Then, after going home to spend time with family, we arrive...
View ArticleGame of Sprites – An epic adventure in STEAM learning.
“Greetings, valiant Mechanics! Are you ready to embark on a grand adventure? Then prepare yourselves for Game of Sprites!” (GSM News, Nov. 16, 2016) The Holidays are upon us! The students are...
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